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Friends at the Table

Friends at the Table
Friends at the Table
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  • Perpetua 15: Sizzling Rivalry, Crashing Waves! 01
    Elena. Jonathan. Nicky. Veile. Four would-be adventurers, drawn together by circumstance yet bound by fate. At the helm of the Little Snail, they’ve driven full speed towards the glint of an assassin’s scope, believing that sometimes, the safest place to hide from a killer is right under his nose.  Whether or not it will work, this tactic has brought them to new sights, and a new city: Calstega Bay. This industrious burg was once ruled by a tyrannical limb of the Adelvys Dynasty, Grand Sonnerian royalty and masters of the Manakin, doll-like beings brought to life by powerful, clockwork magic. When the Manakin took their freedom, they turned the Duke’s palace into a people’s plaza, and transformed the city into a seaside sanctuary for the curious and creative. But today, the city faces a new threat. The Valte Empire. All across the world, in search of the power to halt the coming apocalypse, they have deployed their best, whether canny, competent, or cruel. Opal. Onyx. Cinnabar. Citrine. Zorite. Zircon. Alabaster. Agate. Spread across Perpetua in pairs, these marshals and commodores, these spymasters and scientists desperately seek an anti-apocalyptic solution, no matter the cost. And today, that cost is the people of Calstega Bay, newly occupied by this airborne stratocracy. Whether by iron sword or velvet glove, the Valte plunder the city, working alongside a hired killer on his own fated mission. As the crew of the Little Snail tries to maneuver through the world of politics and power, they may just end up in dark places, lit only by flashes of a fight older than this world—and perhaps, older than life itself. This week on Perpetua: Pt 1 Perpetua Guide [In Progress v.04] Some Feedback [Page 14 of 18] TheDiamondRanger Is there a way to change classes in this one or is that only in the last game? FriendofNei Hey guys, sorry to derail but I really need some help on the Calstega Bay section. I have most of the big fights and everything stratted out already, but the one thing I'm struggling with is the big competition section (which you should make sure to skip if you want to do ANY shopping before things really kick off, by the way!)  Is anyone able to reverse engineer how the judge calculations work? I thought it had to do with favored ingredients but I"m not sure. Anyone have any good recipes? Also, DiamondRanger, there isn't a previous game in this series, you must be thinking of something else. TheDiamondRanger Isn't this a sequel to KosmoKairosis in the same universe?  As for recipes, I know how to make a hamburger, toast, and my I learned how to make scrambled eggs last week but other than that I don't cook. Alukard83 You should try using those weird Dragon Path ingredients if you have them, I think they give bonus points? TheDiamondRanger Wait does this game have cooking in it? Alukard83 . . . . . . . . . Are you even playing the game? Nicky IS A CHEF. TheDiamondRanger I thought NIcky Dashiel was a Dark Blade/Gourmet. And no I’m not playing, because I don’t have enough trade in points. I’m hoping i get it for my birthday though. TheDiamondRanger [Deleted by mods. DO NOT DOUBLE POST.] Alukard83 Are you allowed to be on this website? AND WHAT DO YOU THINK GOURMET MEANS. TheDiamondRanger I asked my dad and he says it means a really expensive meal.  Alukard83 You thought Nicky was an EXPENSIVE MEAL? CarlsSr Wait, how DO you make a hamburger in Perpetua? Hosted by Austin Walker (austinwalker.bsky.social) Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.  
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  • Perpetua 14: On Track to Iron Chains Pt. 03
    Aboard the Argent Wind, Caoimhe Wake, Antistrophe Landrace, and Brontë Adelvys settle in for a peaceful journey east. But to live the life of the traveler is to dare fate, as all journeys are invitations to encounter the forgotten and the unexpected both. And for this group of adventurers, they find themselves faced with one and then the other: First, the sudden appearance of a childhood friend. Next, a rumbling of what might be amiss in the City of Iron Chains… This week on Perpetua: On Track to Iron Chains Pt. 03 Perpetua Guide [In Progress v.03] Town Maps [TNMP] Cenn, City of Iron Chains [CNMP] The Ironclad Parade The creepy statues surrounding all of Cenn. Nothing happens if you walk through here when you first arrive, besides the occasional tremor. I thought there’d be ghosts to fight or something, but just these statues for now. Pilgrim’s Quarter The western border of Cenn, home to hotels, campgrounds, and a general store where you can get IP and other basic items. This is where you arrive if you end up taking the train route to the city. Digsite West This used to be one of the two big dig sites in Cenn, where they were trying to pull up the weird object buried underground, plus all the strange relics and equipment they could find. That latter part is why it turned into a huge shopping zone, and once it was a shopping zone, it was also a food zone. Definitely stop in here before pushing too far in Cenn.  Here’s what you can buy there: Weapons Siegebreaker - 750 asta  DEX + INS -【HR + 12】physical damage - Two-handed / Ranged  Damage dealt by this weapon ignores Resistances. Spell Sever - 850 asta  DEX + INS+1 -【HR + 4】dark - One-handed / Melee  When you hit a creature with this weapon, if the attack had a single target, you may choose a single spell with a duration of Scene affecting the target and end its effects on that creature. Armor Archeologist’s Boots - 900 Asta When your group makes a discovery while traveling, you may immediately gain 1 Fabula Point. Securibot Armor - martial 1250  11 Def / INS +1 Mdef /  -3 initiative  You have Immunity to earth and poison damage, but Vulnerability to bolt damage. Accessories Digsite Helmet - 700 Asta  Grants Resistance to Physical damage. Broken after the third time physical damage is resisted. Other Strange Device - 2500 Asta  Recovered from the digsite. Has a keyboard like a typewriter, attached to a darkened mirror. (I have NO idea what this is, but I bought it IMMEDIATELY) Castine’s Moon The huge moon that was lifted out from the earth’s crust. Only the top part of it is above ground, but that’s still huge. I love when you can see it in the background! Before Caoimhe gets her mission, you can just walk on its surface and get some lore from some little shrines and the big temple in the middle. One thing I like is that Castine really does walk around it with various NPCs! It seems like it just randomly pulls in one of the other Cenn NPC models for him to hang out with.  Digsite East The dig actually continues here. It’s all locked down with security, probably because they’re still actively digging.Travelers (and the party) have to go around. Believe it or not, you can actually do some low level grinding here! Groundbreak This is where the digging first started, and because of that it’s become important to the city culturally. Both the Hexcloak office AND the City Hall are here. And PLEASE remember, you have to go to the latter to actually start the main quest here. YOUR GAME IS NOT BROKEN JUST BECAUSE THE HEXCLOAK OFFICE IS EMPTY. Seawalk Da beach. The most important thing is that you can play Beachminton here, which is a pretty stupid minigame but the prizes are great. Breeze Boulevard  An elevated area filled with fancy houses. This is where the hoity-toity types of Cenn live. At first I thought this was weird, because it seems like this town shouldn’t even have them, since Castine’s priests seem to be the most important people. But if you talk to some of the NPCs in town, you can learn that before Castine showed up, the people who made the most money off the archeological dig (and the inventions that came out of it) got rich and wanted to live further away from (and higher up than) the dig sites. Sutcliffe Street The industrial district, where various engineers and blacksmiths and factory-runners try to reverse engineer the stuff that gets found in the digsite. Hosted by Austin Walker (austinwalker.bsky.social) Featuring Janine Hawkins (@bleatingheart), Sylvi Bullet (@sylvibullet), and Keith J Carberry (@keithjcarberry) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.  
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  • Perpetua 13: On Track to Iron Chains 02
    From the roof of the restricted Hexcloak train station, Caoimhe Wake, Antistrophe Landrace, and Brontë Adelvys can hear the approach of a train. It is a train that will take them east, towards the coastline, towards Cenn, City of Iron Chains, and towards a brush with deity and destiny both. But if they are to board this train, they must first overcome a foe equal parts cryptic and cunning: The Fleggus! This week on Perpetua: On Track to Iron Chains Pt. 02 Perpetua Guide [In Progress v.03] NPCs & Monsters [PNMS] Fleggus [NMFG] Typical Traits: Territorial, Cackling, Experimental Stats: DEX 6, INS 10, MIG 6, WLP 8 Attacks: Fleggus Staff, Feathershell, Chain Lightning Special Abilities: Final Act: Stoneshell In-Game Description: A green, speckled megga flegg with a black, feathery cloak, wielding a staff topped by what looks like a smaller version of its own green, speckled egg form. It’s a Wizard Flegg!!! Honestly, as far as I can tell, it seems like this guy is more bark than bite. (Do Fleggs bark? Wait, do Fleggs bite?) He’s a miniboss, but he doesn’t have a ton of HP, and while Chain Lightning can be annoying if it hits, once you get the dazed debuff, it’s not like he has a way of taking advantage of you with that. Maybe if he had more than just a pair of regular old Fleggs ot back him up. (Also: It’s not clear to me if a “megga flegg” is a special class of Flegg or not, but it definitely makes me think that we’ll be seeing more of these guys.) Starter Tip: Unlike regular Fleggs, he’s weak to ICE instead of FIRE. What’s up with that? Flegg [see NMFL] Conductor Chend (he/him) [NMCC] Traits: Pacifistic, Protective, Warweary Stats: ??? Attacks: Get Off My Train Spells: ??? In-Game Descriptions: Conductor of The Argent Wind, this birdkind engineer has put his past of fighting behind him. In one of the preview screenshots, this guy is CLEARLY a Dove, but in game I think he’s meant to be one of the Seagulls from the western continent? Not sure why they’d change that. Starter Tip: DO NOT try to start a fight on the train. He will interrupt the fight and basically wipe your whole party! Attendant Sono (he/him) [NMSN] Traits: Enthusiastic, Modest, Acquiescent Stats: ??? Attacks: ??? Spells: ??? In-Game Descriptions: Attendant of the Argent Wind. This Lobble is something of a pushover. Not much to say about this dude. I do like how he’s basically a rubber band ball though. It’s probably pretty cool to be a living rubber band ball. Starter Tip: I can’t confirm this, but I’ve heard that if you manage to pickpocket Sono, you get a free drink ticket for the dining car, and that you can do this repeatedly. If you fail, though, it starts a fight and Chend will show up and lay the smacketh down on you, so be careful! Hosted by Austin Walker (austinwalker.bsky.social) Featuring Janine Hawkins (@bleatingheart), Sylvi Bullet (@sylvibullet), and Keith J Carberry (@keithjcarberry) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
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  • Perpetua 13: On Track to Iron Chains Pt. 02
    From the roof of the restricted Hexcloak train station, Caoimhe Wake, Antistrophe Landrace, and Brontë Adelvys can hear the approach of a train. It is a train that will take them east, towards the coastline, towards Cenn, City of Iron Chains, and towards a brush with deity and destiny both. But if they are to board this train, they must first overcome a foe equal parts cryptic and cunning: The Fleggus! This week on Perpetua: On Track to Iron Chains Pt. 02 Perpetua Guide [In Progress v.03] NPCs & Monsters [PNMS] Fleggus [NMFG] Typical Traits: Territorial, Cackling, Experimental Stats: DEX 6, INS 10, MIG 6, WLP 8 Attacks: Fleggus Staff, Feathershell, Chain Lightning Special Abilities: Final Act: Stoneshell In-Game Description: A green, speckled megga flegg with a black, feathery cloak, wielding a staff topped by what looks like a smaller version of its own green, speckled egg form. It’s a Wizard Flegg!!! Honestly, as far as I can tell, it seems like this guy is more bark than bite. (Do Fleggs bark? Wait, do Fleggs bite?) He’s a miniboss, but he doesn’t have a ton of HP, and while Chain Lightning can be annoying if it hits, once you get the dazed debuff, it’s not like he has a way of taking advantage of you with that. Maybe if he had more than just a pair of regular old Fleggs ot back him up. (Also: It’s not clear to me if a “megga flegg” is a special class of Flegg or not, but it definitely makes me think that we’ll be seeing more of these guys.) Starter Tip: Unlike regular Fleggs, he’s weak to ICE instead of FIRE. What’s up with that? Flegg [see NMFL] Conductor Chend (he/him) [NMCC] Traits: Pacifistic, Protective, Warweary Stats: ??? Attacks: Get Off My Train Spells: ??? In-Game Descriptions: Conductor of The Argent Wind, this birdkind engineer has put his past of fighting behind him. In one of the preview screenshots, this guy is CLEARLY a Dove, but in game I think he’s meant to be one of the Seagulls from the western continent? Not sure why they’d change that. Starter Tip: DO NOT try to start a fight on the train. He will interrupt the fight and basically wipe your whole party! Attendant Sono (he/him) [NMSN] Traits: Enthusiastic, Modest, Acquiescent Stats: ??? Attacks: ??? Spells: ??? In-Game Descriptions: Attendant of the Argent Wind. This Lobble is something of a pushover. Not much to say about this dude. I do like how he’s basically a rubber band ball though. It’s probably pretty cool to be a living rubber band ball. Starter Tip: I can’t confirm this, but I’ve heard that if you manage to pickpocket Sono, you get a free drink ticket for the dining car, and that you can do this repeatedly. If you fail, though, it starts a fight and Chend will show up and lay the smacketh down on you, so be careful! Hosted by Austin Walker (austinwalker.bsky.social) Featuring Janine Hawkins (@bleatingheart), Sylvi Bullet (@sylvibullet), and Keith J Carberry (@keithjcarberry) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
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    1:13:40
  • Perpetua 13: On Track to Iron Chains Pt. 02
    From the roof of the restricted Hexcloak train station, Caoimhe Wake, Antistrophe Landrace, and Brontë Adelvys can hear the approach of a train. It is a train that will take them east, towards the coastline, towards Cenn, City of Iron Chains, and towards a brush with deity and destiny both. But if they are to board this train, they must first overcome a foe equal parts cryptic and cunning: The Fleggus! This week on Perpetua: On Track to Iron Chains Pt. 02 Perpetua Guide [In Progress v.03] NPCs & Monsters [PNMS] Fleggus [NMFG] Typical Traits: Territorial, Cackling, Experimental Stats: DEX 6, INS 10, MIG 6, WLP 8 Attacks: Fleggus Staff, Feathershell, Chain Lightning Special Abilities: Final Act: Stoneshell In-Game Description: A green, speckled megga flegg with a black, feathery cloak, wielding a staff topped by what looks like a smaller version of its own green, speckled egg form. It’s a Wizard Flegg!!! Honestly, as far as I can tell, it seems like this guy is more bark than bite. (Do Fleggs bark? Wait, do Fleggs bite?) He’s a miniboss, but he doesn’t have a ton of HP, and while Chain Lightning can be annoying if it hits, once you get the dazed debuff, it’s not like he has a way of taking advantage of you with that. Maybe if he had more than just a pair of regular old Fleggs ot back him up. (Also: It’s not clear to me if a “megga flegg” is a special class of Flegg or not, but it definitely makes me think that we’ll be seeing more of these guys.) Starter Tip: Unlike regular Fleggs, he’s weak to ICE instead of FIRE. What’s up with that? Flegg [see NMFL] Conductor Chend (he/him) [NMCC] Traits: Pacifistic, Protective, Warweary Stats: ??? Attacks: Get Off My Train Spells: ??? In-Game Descriptions: Conductor of The Argent Wind, this birdkind engineer has put his past of fighting behind him. In one of the preview screenshots, this guy is CLEARLY a Dove, but in game I think he’s meant to be one of the Seagulls from the western continent? Not sure why they’d change that. Starter Tip: DO NOT try to start a fight on the train. He will interrupt the fight and basically wipe your whole party! Attendant Sono (he/him) [NMSN] Traits: Enthusiastic, Modest, Acquiescent Stats: ??? Attacks: ??? Spells: ??? In-Game Descriptions: Attendant of the Argent Wind. This Lobble is something of a pushover. Not much to say about this dude. I do like how he’s basically a rubber band ball though. It’s probably pretty cool to be a living rubber band ball. Starter Tip: I can’t confirm this, but I’ve heard that if you manage to pickpocket Sono, you get a free drink ticket for the dining car, and that you can do this repeatedly. If you fail, though, it starts a fight and Chend will show up and lay the smacketh down on you, so be careful! Hosted by Austin Walker (austinwalker.bsky.social) Featuring Janine Hawkins (@bleatingheart), Sylvi Bullet (@sylvibullet), and Keith J Carberry (@keithjcarberry) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.  
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    1:13:40

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About Friends at the Table

Friends at the Table is an actual play podcast about critical worldbuilding, smart characterization, and fun interaction between good friends. Find us (and a listener guide) @Friends_Table on Twitter.
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