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Post Games

Chris Plante
Post Games
Latest episode

48 episodes

  • Post Games

    2026's Fantasy Masterpiece Took 8 Years, 4 Attempts, and 1 Disco Elysium

    30/03/2026 | 1h 21 mins.
    Show Notes and Bonus Episodes
    Want full show notes for free, including links to everything we mention? Visit www.post.games
    Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5
    INCOGNI Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames

    This week on Post Games:
    Act 1: Dissecting Disco Elysium, Organ by Organ
    Act 2: Converting Tabletop RPGs into Video Game Nirvana
    Patreon Bonus: All You Have to Do Is Write a Million Words
    Act 3: The News of the Week

    Guests:
    Christoffer BodegΓ₯rd: writer and developer, Esoteric Ebb
    Nathan Grayson: co-founder and reporter, Aftermath.site
    Closing Song: β€œBattle Beneath the Crust” by Marskye (Dosa Divas)

    Art & Music:
    Logo and show art by James Bareham
    Theme by Mark Sparling
    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
  • Post Games

    Why Pinball Moved from Bars to Basements (Seth Davis)

    23/03/2026 | 1h 6 mins.
    Show Notes and Bonus Episodes
    Want full show notes for free, including links to everything we mention? Visit www.post.games
    Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5
    INCOGNI Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames

    This Week on Post Games:
    Act 1: How Stern Survived the Pinball Apocalypse
    Act 2: What Makes a Pinball Table Special in 2026?
    Patreon Bonus: Adapting PokΓ©mon into a Pinball Table
    Act 3: The News of the Week

    Guests:
    Seth Davis: President and CEO, Stern Pinball
    Lewis Gordon: Reporter and Critic
    Closing Song: β€œA Musical Tale” by bermei.inazawa (Chicory: A Musical Tale)

    Art & Music:
    Logo and show art by James Bareham
    Theme by Mark Sparling
    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
  • Post Games

    Games Can Save Us from the Hell of Silicon Valley Optimization (C. Thi Nguyen)

    16/03/2026 | 1h 25 mins.
    Want full show notes for free, including links to everything we mention? Visit www.post.games
    Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5
    INCOGNI Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames

    This week on Post Games:
    Act 1: Games Teach Us to Break Free from Life’s Grind
    Act 2: Metrics Suck the Joy Out of Life
    Patreon Bonus: Have Metrics Infested Video Games?
    Act 3: The News of the Week

    Guests:
    C. Thi Nguyen: a philosopher, educator, and author. His latest book is The Score: How to Stop Playing Somebody Else’s Game
    Gita Jackson: critic, editor, and co-founder of Aftermath
    Closing Song: β€œOcarina of Time” by Sixth Station Trio (Zelda Classics album)

    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
  • Post Games

    The ESA Saved Video Games Once. Can It Do It Again? (Stanley Pierre-Louis)

    09/03/2026 | 1h 14 mins.
    [Editor’s note: This week, all subscribers will have access to the Patreon-exclusive bonus segment. If you enjoy this extra material, or would just like to support the long-term health of the show, please consider subscribing on Patreon or leaving a review on Apple Podcasts.]

    Want full show notes for free, including links to everything we mention? Visit www.post.games
    Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5
    INCOGNI Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames

    This week on Post Games:
    Act 1: The 17-Year Fight to Protect Games from the Government
    Act 2: The ESA’s President on AI, Child Safety, and Calls for Unionization
    Patreon Bonus: Three Big Takeaways from the Interview

    Guests:
    Stanley Pierre-Louis: President and CEO, ESA
    Closing Song: β€œJumping Voices (Big Walk Theme)” by aksfx (Big Walk)

    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
  • Post Games

    What Is Fictosexuality? (Tanja VΓ€lisalo)

    02/03/2026 | 1h 4 mins.
    Want full show notes for free, including links to everything we mention? Visit www.post.games
    Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5
    INCOGNI Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames

    This week on Post Games:
    Act 1: What Is Fictophilia?
    Act 2: Fandom, Parasocial Relationships, and Big Tech
    Patreon Bonus: Post Games Hits Two Milestones
    Act 3: The News of the Week

    Guests:
    Tanja VΓ€lisalo: Teacher, researcher, and project coordinator at the Department of Music, Art and Culture Studies at the University of JyvΓ€skylΓ€ in Finland
    Nicole Carpenter: Reporter at publications like 404 Media, Vulture, Polygon, and more
    Closing Song: β€œCharacter Selection Theme β€œ by Vibe Avenue (Tears of Metal)

    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

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About Post Games

Post Games is an audio magazine about how and why we love video games. Each week, host Chris Plante reports on a new, overlooked, or underappreciated topic in gaming culture. Why do people play games that scare them? Why do great games sometimes flop? How has one award turned tiny indie game makers into big-name millionaires? With original interviews, writing, and a traditional audio-magazine structure, Plante keeps things entertaining, informative, and always under 90 minutes. Because Post Games is meant to be listened to, not buried in a backlog. Learn more at www.post.games.
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