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Post Games

Chris Plante
Post Games
Latest episode

55 episodes

  • Post Games

    The History (and Future) of Bubsy

    18/05/2026 | 1h 11 mins.
    This Week on Post Games:
    Act 1: The History of Bubsy 2D
    Act 1.5: The Case for Bubsy 3D
    Act 2: The Making of Bubsy 4D
    Patreon Bonus: The Bubsy Parody About Loving Modern Art
    Act 3: The News of the Week

    Show Notes and Bonus Episodes:
    Want full show notes for free, including links to everything we mention? Visit www.post.games
    Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5

    Sponsors:
    Incogni Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames
    Factor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with a new subscription only, while supplies last until 09/27/2026. (See website for more details).
    Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.

    Guests:
    Fabian Rastorfer and Ben Miller: co-leads of Fabraz, Bubsy 4D
    Ben Esposito: Designer on Neon White, Donut County, and Bubsy 3D: Bubsy in
    Evan Minsker: Proprietor, critic, and reporter at see/saw

    Closing Song:
    “Techno Syndrome 2026” by Benjamin Wallfisch from Mortal Kombat 2: The Original Motion Picture Soundtrack

    Art & Music:
    Logo and Show Art: James Bareham
    Theme: Mark Sparling

    All interviews on Post Games are edited for concision and clarity.
    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
  • Post Games

    The History of The Legend of Zelda (1986)

    11/05/2026 | 1h 13 mins.
    Editor's Note:
    Hey Post Games listeners! It's Post Games' first anniversary. To celebrate, and to give myself some time to prep the summer episodes, I'm sharing one of the monthly Patreon-exclusive episodes. This is the history of the original The Legend of Zelda, featuring one of the series' foremost experts and historians.
    If you like this episode, you'll enjoy the rest of Past Games. Each month, I talk with a different expert about a game or moment celebrating an anniversary this year. Previous episodes include L.A. Noire with Tim Rogers, along with histories of Dark Souls and Animal Crossing with people who wrote the books on each.
    Subscribe at Patreon.com/PostGames for $5 to get all that and more.

    This Week on Post Games:
    Act 1: The Making of The Legend of Zelda
    Act 2: The 30-Year Evolution of Zelda Games
    Act 3: A History of the Zelda Fan Community

    Show Notes and Bonus Episodes:
    Want full show notes for free, including links to everything we mention? Visit www.post.games
    Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5

    Sponsors:
    Incogni Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames
    Factor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with a new subscription only, while supplies last until 09/27/2026. (See website for more details).
    Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.

    Guests:
    Max Nichols: Game designer, educator, and operator of Hyrule Interviews
    Closing Song: “Boléro” Maurice Ravel. Orchestre de l’Opéra National de Parism. Conducted by Manuel Rosenthal

    Art & Music:
    Logo and Show Art: James Bareham
    Theme: Mark Sparling

    All interviews on Post Games are edited for concision and clarity.
    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
  • Post Games

    The Nine Lives of Games Journalism

    01/05/2026 | 1h 8 mins.
    You now have access to my recent talk at NYU Game Center, previously only heard by 200 or so people in downtown Brooklyn. The lecture, given last Thursday, is titled “The Nine Lives of Video Games Journalism,” and in it, I suggest where the games media is heading by comparing the current trends to the past 50 years and the many publications that have come and gone.
    [The talk moves fast. I crammed about 90 minutes of lecture into an hour. So I’m making the Google Slides deck available for folks who’d like to follow along. You can find them at www.post.games. I’ve also edited the audio to smooth the flow here and there. An unedited video version will be available on the NYU Game Center’s YouTube page in the coming weeks.]
    Show Notes and Bonus Episodes:
    Want full show notes for free, including links to everything we mention? Visit www.post.games
    Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5

    Sponsors:
    Incogni Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames
    Factor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with new subscription only, while supplies last until 09/27/2026. (See website for more details).
    Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.

    Art & Music:
    Logo and Show Art: James Bareham
    Theme: Mark Sparling

    All interviews on Post Games are edited for concision and clarity.
    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
  • Post Games

    This Game Won’t Save the World*

    28/04/2026 | 47 mins.
    This Week on Post Games:
    Act 1: A Mini Golf Game at the Not-Quite End of the World
    Act 2: Making Fun Games about Big Problems
    Patreon Bonus: How to Stay Optimistic

    Show Notes and Bonus Episodes:
    Want full show notes for free, including links to everything we mention? Visit www.post.games
    Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5
    INCOGNI Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames

    Guests:
    Friedrich Kirschner: founder and Creative Director of Three More Years
    Maria Cârstian: creative producer of Three More Years
    Closing Song: “Nepturne” by 100 Rabbits (Oquoine)

    Art & Music:
    Logo and Show Art: James Bareham
    Theme: Mark Sparling

    All interviews on Post Games are edited for concision and clarity.
    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
  • Post Games

    He Won the Biggest Award in Indie Games. Then He Did It Again.

    20/04/2026 | 1h 3 mins.
    This Week on Post Games:
    Act 1: What Is a “Solo” Game Developer in 2026
    Act 2: Making Titanium Court One Hour at a Time
    Patreon Bonus: AP Thomson’s Titanium Court Book Club (Coming 4/27)
    Act 3: The News of the Week

    Show Notes and Bonus Episodes
    Want full show notes for free, including links to everything we mention? Visit www.post.games
    Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5
    INCOGNI Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames

    Guests:
    AP Thomson: designer of Titanium Court
    Closing Song: “Backbay Shaws (Lyrical)” by AP Thomson

    Art & Music:
    Logo and Show Art: James Bareham
    Theme: Mark Sparling

    All interviews on Post Games are edited for concision and clarity.

    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
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About Post Games
Post Games is an audio magazine about how and why we love video games. Each week, host Chris Plante reports on a new, overlooked, or underappreciated topic in gaming culture. Why do people play games that scare them? Why do great games sometimes flop? How has one award turned tiny indie game makers into big-name millionaires? With original interviews, writing, and a traditional audio-magazine structure, Plante keeps things entertaining, informative, and always under 90 minutes. Because Post Games is meant to be listened to, not buried in a backlog. Learn more at www.post.games.
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