429 episodes
- A player-organized "PlayStation Blackout" recently asked Sony's hardcore customers to stay off of PSN for a mere week. It was a no doubt modest ask -- one that wasn't going to break the brand -- and it's always nice to see people try and do something when they deem it necessary. But if data from reliable US industry tracking firm Circana is any indication, the PlayStation Blackout had no discernable effect on their data whatsoever. When does initiative end and performance begin? If something is clearly not working, should one's tactics change? Perhaps most importantly, does a movement, no matter how laudable, need actually likable leadership to be effective? One thing's for sure: The blackout was a dud, something its most ardent champions cannot (or perhaps will not) square. Other news this week includes rumors surrounding Media Molecule's next game, an altered update approach for Bungie's Marathon, the reported closure of MindsEye studio Build A Rocket Boy, the trademarked sequel to 2023's beloved Lies of P, and much more. Then: Listener inquiries! Are Sony games victimized by over-focus testing? Should we be worried about Housemarque's future? Why don't more scary games launch in October? Does Colin need to remind everyone what about the true definition of "pithy"?Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.0:00:00 - Intro0:22:49 - Colin's "nachos"0:36:21 - Can Mitch McConnell beat Wolverine?0:37:22 - Define pithy0:46:02 - Resident Evil movie is good?0:50:05 - PlayStation blackout had no effect1:06:52 - Details about Media Molecule's next game1:21:33 - Marathon development update1:41:44 - Marvel Tokon's director on the PC launch1:47:18 - Build A Rocket Boy is no more1:58:11 - Lies of P Sequel trademarked2:09:01 - New PlayStation headsets2:20:53 - Powerwash Simulator 2's next DLC2:24:48 - Level 5's AI drama2:29:28 - Wardogs is a hit2:35:38 - Dragon Quest sells over 100 million2:38:48 - Terranigma releases January 14th2:44:28 - What We’re Playing (The Blood of Dawnwalker, Onimusha: Way of the Sword)2:45:15 - PlayStation's side of the Kojima divorce3:00:40 - Is focus testing ruining games?3:19:16 - Bloat and personnel in gaming3:27:25 - Porting trophies to Xbox3:35:03 - Housemarque's future3:39:33 - Horror games in October
Learn more about your ad choices. Visit podcastchoices.com/adchoices - So much bad mojo currently surrounds the PlayStation brand, that the negativity is starting to feel more like a trend than a temporary happenstance. The most recent news -- that Sony cancelled Kojima's Physint project, allowing him to take it to rival Xbox -- is the freshest addition to an increasing line of gut punches. Worse yet, such a move reveals something seemingly deeper: A sick PlayStation, unable to make rational decisions, desperately in-need of going under the knife and emerging with new leadership and a new directive. We discuss. Plus: Killzone Remaster/Remake rumors percolate, a popular PS3 emulator now allows play directly off of Blu-ray discs, the Saudis plot an EA-Savvy merger, Valve accidentally leaks a ton of upcoming games' achievements, and more. Then, we finish things up (as we always do) with listener inquiries. Could the greater multiplayer space benefit from a reorientation away from PvP and towards PvE? Are people severely underestimating the demand for PlayStation 6? Could Sony once again expand its first party sports offerings beyond MLB: The Show? Should we start deploying mouth-agape thumbnail images?
Sign up and get 10% off at https://www.betterhelp.com/symbolsPlease keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.0:00:00 - Intro0:40:31 - Mega Man amiibo0:40:56 - Advice for divorce0:54:28 - Sacred Make-A-Wish0:58:15 - Thumbnail preference1:03:47 - Sony's physical production was misreported1:06:30 - Sony pulls PHYSINT, Kojima goes to Xbox2:14:20 - Rumor: Killzone is returning2:26:33 - Valve leaks achievements of tons of games2:38:02 - You can play PS3 games on disk on PC2:41:50 - EA and Savvy could combine2:46:43 - SNK announces Metal Slug Ultimate Collectoin2:51:48 - New PS+ Game Catalog titles2:54:27 - August PSN charts2:57:02 - What We’ve Been Playing (Alan Wake II, The Blood of Dawnwalker, Onimusha: WotS, Plague Tale Resonance)3:19:34 - Wolverine discussion3:42:57 - PvE over Pvp3:48:48 - Where is Mega Man Legends?3:55:00 - Is it better to be an early adopter?4:04:23 - Video game innovation4:14:57 - Sony first party sports4:18:34 - The end of remasters
Learn more about your ad choices. Visit podcastchoices.com/adchoices - PlayStation's dueling State of Play presentations -- one for western audiences and the other for its native Japanese territory -- hasn't quelled the ever-increasing animus for the brand in some corners. Though widely considered a weak showing (we rank it somewhere between a C and F, depending on which one of us you ask), there were still some great games worth discussing, and we'll do just that. New announcements included shark-eating sequel Maneater 2, an eastern take on New York City with Konami's Rhapsody in Scarlet, old-school bona fides in SlashZero, and the uniquely liminal World Phasebound Control Authority. Plus, release dates flowed for the likes of Final Fantasy VII Revelation, Until Dawn 2, and Metro 2039, all excellent-looking titles. But underneath the surface, the same issues remain. Is Sony disconnected from the reality on the ground, or are we too busy misinterpreting the noise while dodging the signal? We discuss at length. Other news this week includes some Grand Theft Auto VI updates, the exit of Housemarque's co-founder, faux rumors of Square Enix going private, and more. Then, we wrap things up (as we always do) with listener inquiries. Do we believe the scuttlebutt out of Gamescom that Sony's development and publishing partners are upset with them? What do we think of the new website Video Games Critic? Does developer Bit Reactor furloughing staff indicate a future trend for sustainable game dev? Is Sacred Symbols the absolutely perfect podcast for the manic depressive?
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Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.0:00:00 - Intro0:16:34 - Pre-Sacred ritual0:28:26 - Chris Ray Goon0:31:09 - Bathroom paper towels0:33:04 - Podcast etiquette0:40:44 - Wendy's encounter0:52:21 - Money flow follow-up0:54:57 - State of Play1:46:37 - Netflix's GTAVI breaks records1:49:41 - Sony's comments on "digital ownership"2:03:08 - Housemarque co-founder leaves2:07:52 - Square Enix denies going private2:10:38 - Sony Music buys 24% stake in Gung Ho Entertainment2:13:06 - Sony brings live TV to PlayStation2:15:48 - Iron Man game leaked2:18:38 - What We’re Playing (Alan Wake 2, Mortal Shell 2, Halloween: The Game, Onimusha: Way of the Sword)2:29:30 - PlayStation getting cold feet?2:38:54 - Naughty Dog’s new reality2:50:52 - Video Games Critic2:59:12 - Physical games replacement3:07:32 - Mega Man’s future3:13:26 - Star Wars: Zero Company furlough
Learn more about your ad choices. Visit podcastchoices.com/adchoices - It's finally time! Rockstar has revealed an in-depth look at Grand Theft Auto VI for the first time, with tons of gameplay, details, and more that so many tens of millions of fans have been hungry for. We discuss all we saw and what we loved and didn't, along with in-depth coverage of the hullabaloo surrounding the game's preview cycle and price. Colin even takes some time to educate the masses that GTAVI at $80 is nearly twice as affordable as GTA1 was at $50, based simply on average incomes and not at all adjusting for dreaded inflation (so next time someone tells you pay hasn't kept up with the increase in game pricing, now you know they're unapologetically lying). Other news this week includes fresh rumors of electronics tariffs in America, booming Helldivers 2 sales, a ton of Gamescom ONL fodder (including Witcher 3 Remastered, Final Fantasy VII Revelation, Stage Tour, Exodus, Mega Man: Dual Overdrive, and more). Then: Listener inquiries! Is game development in danger of so-called "mode collapse"? How has MiHoYo managed to find so much success across so many high-caliber games? Would Sony ever explore re-releasing old PlayStation hardware? Will Chris and Dustin join Colin in the Fart Corner?
Timestamps:
Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.
0:00 - Intro20:46 - Patreon player22:05 - Free codes26:43 - Sacred is here for you28:28 - Glass Snapple is back32:03 - GTA VI leaks and pricing1:52:47 - GTA VI showcase reaction2:23:20 - New tariffs could be coming2:28:34 - Anti-data center craze2:40:40 - Gamescom catchup3:20:24 - Sony confirms Helldivers is a huge success3:21:27 - Bloodstained: The Scarlet Engagement delayed3:22:59 - Terranigma confirmed3:23:45 - Dave Bautista cast as Kratos3:24:37 - New PS+ games3:28:07 - What Are We Playing? (Beast of Reincarnation, Alan Wake II, Endacopia, Mortal Shell 2, How to Fish)3:53:48 - Mode Collapse of gaming4:02:30 - HoYoverse expansion4:07:33 - "Legacy PlayStation"4:11:44 - Will this be one of the best years in gaming?
Learn more about your ad choices. Visit podcastchoices.com/adchoices - Sony's mishandling of its games-as-a-service initiative is well-worn territory here on Sacred Symbols, but that doesn't mean the fallout doesn't persist. This time around, Guerrilla's new multiplayer title Horizon: Hunters Gathering is the focal point. Based on recent reporting, it appears Sony is having the dev team rework the game to remove live service and other persistent elements, and its fate will be decided by December, with cancellation still very much on the table. Bungie and Marathon, Haven and Fairgames, Firewalk and Concord, Naughty Dog and The Last of Us Online, the Deviation-turned-Dark Outlaw project, Bluepoint and God of War Online, a cancelled multiplayer Spider-Man game at Insomniac, Twisted Metal never getting far off the ground at Lucid... Truly, it's enough already. Plus: Until Dawn star Hayden Panettiere sadly passes away at 37 years old, Grand Theft Auto VI suffers a catastrophic leak, Hiroko Totoki talks to the Wall Street Journal about Sony's move away from tech and towards entertainment, Square Enix swears Kingdom Hearts IV will launch in 2027, and more. Then: Listener inquiries! Is Naughty Dog's high-caliber approach ultimately unsustainable? Have we lost sight of the reality of how bad the experience of using physical media actually is? How can we both run Sacred Symbols effectively while ignoring the endless, persistent, and unrealistic negativity? Will Colin ultimately push Dustin over the line by insisting he's Japanese?
Timestamps:
Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.
0:00 - Intro39:18 - Shoutout to Chris and Porter50:08 - "Dustin is Japanese"52:26 - Drinking in the pool1:03:09 - Digital ownership brother in arms1:09:27 - RIP Hayden Panettiere1:15:08 - GTAVI Leaks1:44:20 - Horizon: Hunters Gathering is being reworked2:28:31 - Hiroki Totoki Literature Club interview2:42:15 - Sony's shovelware purge gone wrong?2:55:21 - Kingdom Hearts IV releases late 20273:01:28 - Terranigma port3:05:32 - Pulse Elevate speakers coming in November3:07:53 - Call of Duty beta includes campaign level3:09:44 - Simpsons Hit and Run returns?3:14:25 - July US sales data3:18:42 - What We're Playing (Beast of Reincarnation, Spider-Man 2, Mortal Shell 2)3:40:39 - Toxic fandoms3:56:42 - Enshittification across media4:06:53 - Curbing your expectations4:20:17 - Is Naughty Dog unsustainable?4:24:14 - Is America AAA game dev dead?4:30:34 - Was physical media a nightmare?
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About Sacred Symbols: A PlayStation Podcast
Sacred Symbols: A PlayStation Podcast is the internet's premiere weekly PlayStation show dedicated to coverage of PS5, PS4, PSVR2, and Sony's deep gaming legacy stretching back to the mid-'90s. Join 20+ year gaming industry veteran and PlayStation brand expert Colin Moriarty -- along with his co-hosts comedian Chris Ray Gun and producer Dustin Furman -- as they go through the news of the week, highlight the best recent games, and interact with their incredibly loyal audience, all without taking anything too seriously. New episodes post each and every Monday. To get early access to each episode, join thousands and thousands of your fellow listeners by supporting the show on Patreon at patreon.com/laststandmedia
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